Pitch :
Inertia is a construction game in wich you have to kill enemy rocket and upgrade your base with rocket luncher, shield or engine
Context :
This game was developed in 3 days for the 51 gameJam at the IIM Digital School in Paris.
The team was made of :
-3 game programmers
-3 game designers
-3 game artists
My tasks :
Create the enemy spawner
Setup the shooting system 
Create the enemy collider and parameter
Create Main Theme song of Inertia
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