Pitch :
Hunting Beats is a Rythm clicker game in wich you have to kill beast and upgrade your skills

Context :
This game was developed in 1 months for a training project at the IIM Digital School in Paris.  This game was a training project for the Mobile project "Feel the night".
The team was made of :
-3 game programmers
My tasks:
Designing and implementing the Main Menu UI
Developing the Skills Upgrade system
Creating the Monster Spawner
Programming the Gold Increaser
Model View Presenter MVP

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